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… I would be perplexed by the occasional stats spike I get.  Yesterday there was a spike of about 500% of what I usually get.  Of course, what I usually get is “not much”, so 500% of that is also not much.

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Started a game of Traveller with some friends recently.  We’re playing online, via instant messaging.  It’s kind of like playing live or on the phone, except for the multiple threads that tend to develop on IM … and when the action gets fast, it’s easy to miss things.  Everyone is having fun so far, though, [...]

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Play by email/play by post

Haven’t really considered this option for making roleplaying games work in connection with libraries until now … I’m considering making something like that happen with a gaming group I have that isn’t connected to the library, and actually it’s going to be more about instant messaging, but still, these other possibilities came to mind because [...]

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I’m pretty sure that one of the goals of the designers of 4th Edition Dungeons & Dragons was to speed up combat. I alluded to this in earlier posts, but I haven’t played enough to really know yet whether they have accomplished that goal. I do think the dynamics of combat have definitely [...]

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