Wil Wheaton is running a D&D game for some teens, and he’s posted some really great tips for the beginning Dungeon Master from the point of view of a beginning Dungeon Master (that’s the person in charge of running the world, as opposed to the players, who are in charge of running one character). Hugely [...]
Archive for the ‘4E’ Category
Some great advice from Wil
Posted in 4E, D&D on March 31, 2009 | Leave a Comment »
Session 6 and 7 recap
Posted in 4E, Actual play, D&D, Library gaming on August 3, 2008 | Leave a Comment »
I’m a bit behind … all of the summer sessions of this game are now complete. Still, I’ll try to post the details I can remember.
After the huge battle with the orcs and kobolds, the new Lord Gorlach – renamed Lord Gilgamesh, to avoid confusing him with his father – left his remaining troops [...]
Session 5 recap
Posted in 4E, Actual play, D&D, Library gaming on July 20, 2008 | Leave a Comment »
I thought I was going to post my ideas about faster combat before session 5 ever took place, but those ideas just kept changing. Here’s a brief recap of my thought process.
First I was thinking along the lines of making changes to the mechanics – maybe combine the to hit roll and damage roll [...]
Session 4 recap
Posted in 4E, Actual play, D&D, Library gaming, world development on July 9, 2008 | Leave a Comment »
Here’s a quick sketch of the shape of my fourth session:
Everyone was pretty involved from the very beginning. There was some great roleplaying when the party arrived at Lord Gorlach’s town/castle, especially when telling his heir what had happened. Then, at the end, there was a combat encounter, and that wasn’t as good. Combat with [...]
Quick update on Afternoon Adventures
Posted in 4E, D&D, Library gaming, tagged afternoon adventures on July 9, 2008 | Leave a Comment »
Afternoon Adventures is Wizards of the Coast’s outreach to librarians project, where they’ll send you a free package so you can start running your own D&D game.
Unfortunately, this is going to be a VERY quick update:
I’m still waiting to hear.
Now, that’s not really bad news. As I pointed out earlier, the basic, boxed-set introduction to [...]
Session 2 & 3 recaps
Posted in 4E, Actual play, D&D, Library gaming, world development on July 2, 2008 | Leave a Comment »
I was discouraged after the second session. We had a lot of people show up, and that’s often not good for moving things along. I think there are 13 people with characters, and 10 or 11 showed up for session 2. The party went to clear out the kobold lair (from H1: Keep on the [...]
dndinsider launch
Posted in 4E, D&D, tagged dndinsider on June 21, 2008 | Leave a Comment »
Okay, here’s where I saw it: http://www.wizards.com/default.asp?x=dnd/drdd/20071024a
“D&D Insider and 4th Edition
D&D Insider will launch in June 2008 with the new Player’s Handbook, but is not required to play D&D 4th Edition; it simply provides extra options that you can unlock with the subscription. These digital tools are by no mean necessary to play the game, [...]
Dungeons and Dragons in libraries
Posted in 4E, D&D, Library gaming on June 17, 2008 | 2 Comments »
I’ve been playing D&D for most of my life. Like … 2/3 or more. As a librarian, I am lucky to work in a place that encourages me to bring what I like to my job. So I run a D&D campaign every summer, once a week for 7 weeks or so, [...]
First play experience
Posted in 4E, Actual play, D&D, tagged Actual play, D&D on June 16, 2008 | Leave a Comment »
Just finished my first session running 4th Edition D&D. I’m running a 7-week session at the library this summer with a bunch (too many, really) of teens. I think the combat encounter we had (the On the Road encounter from Keep on the Shadowfell) lasted about an hour and a quarter. Which [...]
4E: The good, the bad, and the ugly
Posted in 4E, D&D, Review, tagged 4th Edition, D&D, Review on June 15, 2008 | 4 Comments »
4th Edition Dungeons & Dragons has been out for a little over a week. I’ve found several things worth mentioning, at least briefly. These are mostly first impressions; I could still change my mind. Where I’m coming from: have played D&D since about 1976 (oddly, it was not my first RPG; that [...]