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Archive for July, 2008

I thought I was going to post my ideas about faster combat before session 5 ever took place, but those ideas just kept changing. Here’s a brief recap of my thought process.
First I was thinking along the lines of making changes to the mechanics – maybe combine the to hit roll and damage roll [...]

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Here’s a quick sketch of the shape of my fourth session:
Everyone was pretty involved from the very beginning.  There was some great roleplaying when the party arrived at Lord Gorlach’s town/castle, especially when telling his heir what had happened.  Then, at the end, there was a combat encounter, and that wasn’t as good.  Combat with [...]

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Afternoon Adventures is Wizards of the Coast’s outreach to librarians project, where they’ll send you a free package so you can start running your own D&D game.
Unfortunately, this is going to be a VERY quick update:
I’m still waiting to hear. 
Now, that’s not really bad news.  As I pointed out earlier, the basic, boxed-set introduction to [...]

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I was discouraged after the second session.  We had a lot of people show up, and that’s often not good for moving things along.  I think there are 13 people with characters, and 10 or 11 showed up for session 2.   The party went to clear out the kobold lair (from H1: Keep on the [...]

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