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Archive for June, 2008

dndinsider launch

Okay, here’s where I saw it: http://www.wizards.com/default.asp?x=dnd/drdd/20071024a
“D&D Insider and 4th Edition
D&D Insider will launch in June 2008 with the new Player’s Handbook, but is not required to play D&D 4th Edition; it simply provides extra options that you can unlock with the subscription. These digital tools are by no mean necessary to play the game, [...]

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For librarians who want to run D&D or some other game as a library event, here are some considerations to keep in mind as you plan:

It’s time intensive.  Planning encounters used to be a lot worse in 3rd Edition D&D, but it’s still no picnic.  I can personally recommend that you let your players worry [...]

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I’m pretty sure that one of the goals of the designers of 4th Edition Dungeons & Dragons was to speed up combat. I alluded to this in earlier posts, but I haven’t played enough to really know yet whether they have accomplished that goal. I do think the dynamics of combat have definitely [...]

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I’ve been playing D&D for most of my life. Like … 2/3 or more. As a librarian, I am lucky to work in a place that encourages me to bring what I like to my job. So I run a D&D campaign every summer, once a week for 7 weeks or so, [...]

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First play experience

Just finished my first session running 4th Edition D&D. I’m running a 7-week session at the library this summer with a bunch (too many, really) of teens. I think the combat encounter we had (the On the Road encounter from Keep on the Shadowfell) lasted about an hour and a quarter. Which [...]

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4th Edition Dungeons & Dragons has been out for a little over a week. I’ve found several things worth mentioning, at least briefly. These are mostly first impressions; I could still change my mind. Where I’m coming from: have played D&D since about 1976 (oddly, it was not my first RPG; that [...]

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